Trials In Tainted Space Juggernaut

What divides the conqueror to the conquered? Perseverance.
  1. Trials In Tainted Space Juggernaut Walkthrough
  2. Trials In Tainted Space Juggernaut Map
  3. Trials In Tainted Space Juggernaut 2
This page is about the Ascendancy class. For the passive skill, see Juggernaut (passive skill). For the Ascendant passive skill, see Juggernaut (Ascendant passive).

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The Juggernaut is an Ascendancy class for Marauders.

  • 2Passive skills

Overview

The Juggernaut is the premier tank class, possessing endurance charge generation and bonuses, healthy boosts to armour and damage mitigation, and protection against slows and stuns. The tree also offers some offensive bonuses like accuracy and stun bonuses.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
Armour, Attack Speed15% increased Armour
6% increased Attack Speed [1]
Armour, Endurance Charge Duration15% increased Armour
18% increased Endurance Charge Duration
Armour, Movement Speed15% increased Armour
4% increased Movement Speed [1]
Armour, Stun Duration15% increased Armour
20% increased Stun Duration on Enemies

Notable skills

Trials In Tainted Space Juggernaut

The class has the following notable passive skills:

SkillModifiersPrerequisitePreceding Passive
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned
Armour, Movement Speed
+1000 to Accuracy Rating
1% increased Attack Speed per 200 Accuracy Rating
Gain Accuracy Rating equal to your Strength
30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds
30% increased Damage if you've dealt a Critical Strike in the past 8 seconds
Armour, Attack Speed
Armour received from Body Armour is doubled
5% reduced Damage taken
Regenerate 2% of Life per second
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
Armour, Stun Duration
30% chance to gain an Endurance Charge when you are Hit
+1 to Maximum Endurance Charges
25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
Gain 1 Endurance Charge every second if you've been Hit Recently
Armour, Endurance Charge Duration
8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge
UnflinchingArmour, Stun Duration
8% reduced Elemental Damage taken while at Maximum Endurance Charges
1% additional Physical Damage Reduction per Endurance Charge
+4% to Chaos Resistance per Endurance Charge
UnflinchingArmour, Endurance Charge Duration

Version history

VersionChanges
3.7.0
  • Unyielding now grants 8% increased damage per endurance charge (from 5%) and 6% increased area of effect per endurance charge (from 5%).
3.2.0
  • Unyielding now requires Unflinching.
  • Minor nodes behind Unflinching and Unrelenting changed from Armour, Attack Damage to Armour, Endurance Charge Duration.
  • Minor node behind Unyielding changed from Armour, Life Regeneration to Armour, Stun Duration.
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Modern Warfare's Juggernaut returns to the 2019 Call of Duty game, after terrorizing players in the original trilogy of games.

Trials In Tainted Space Juggernaut Walkthrough

As a surprise, you'll come across one in the campaign as part of the final Into the Furnace mission, which puts you against the armoured enemy within a close quarters environment.

Thankfully you have everything you need to take it down - provided you employ the right tactics.

How to kill a Juggernaut in Modern Warfare

Juggernauts appear not only in the Into the Furnace mission, but also within Spec Ops and as a killstreak in multiplayer. So what's the essentials of taking one down?

The quick and simple answer is firepower - and the more powerful the better. You want to opt for explosives if you can, whether it's RPGs or throwing grenades.

Not only does this cause more damage, but can stagger a Juggernaut, halting their attacks and allowing you to re-position yourself or retaliate with yours. Flashbangs also do the trick here.

Otherwise for damage, you'll want to use shotguns with, if you have them, incendiary rounds to leave a spot of lasting damage on the Juggernaut.

Space

Finally, environmental factors are important in defence. Keep your distance, use cover and keep something between you and the Juggernaut, especially on higher difficulties. Also, look out for any stray explosive barrels, which can be shot at and exploded when they move past.

How to kill the Juggernaut in Modern Warfare's Into the Furnace

Now we have the essentials of taking down a Juggernaut out of the way, how do you take down the one within Into the Furnace?

This Juggernaut will appear suddenly through a door after a firefight in the second half of the mission, and once the introductory cutscene is over, has you stood face-to-face.

Trials In Tainted Space Juggernaut

If you have the right equipment - such as a Shotgun, or any grenades - quickly use some of these, before you retreat to the previous room This is important as if you decide to stay here or run past it, you'll almost certainly be cornered.

Though you start in an enclosed space, the positive is it puts some distance between you and the Juggernaut when you do retreat.

The previous room has plenty of corners you can use to hide behind between shooting or throwing grenades and flashbangs, plus there is the explosive barrel to the side - if you didn't destroy it in the previous fight - which you can make use of.

Looking for multiplayer help? Learn the best guns in Modern Warfare, how to access Modern Warfare Hardcore modes and Modern Warfare Ground War. We can also teach you how to quickscope. Finally, there's the story, with a handful of Modern Warfare campaign missions to complete, as well as how to kill a Juggernaut in Modern Warfare.

Though the start of this battle depends on what weapons you have, you can search the bodies of enemies you recently downed for anything useful. We found an incendiary shotgun nearby, which helped with the bulk of our damage output.

Additionally, the room in which the Juggernaut appears has several weapons, plus a chance to refill ammo and grenades, so use that quickly at the start of the battle before retreating, and throughout by giving the Juggernaut the run around and coming back again.

Trials In Tainted Space Juggernaut Map

If you are struggling, feel free to 'waste' a few encounters by exploring the room to see what weapons are around to help you. Once you know their locations, and the room layout a little better, you can make use of them in a later 'clean' run to try and take it down.

Trials In Tainted Space Juggernaut 2

Good luck! With this battle over, the Modern Warfare ending is in sight.