Hello Neighbor 2 is a stealth horror game where you’re being stalked by a mysterious creature as you try to track down Mr. Peterson (The Neighbor) who has disappeared after the events of the first game. Play against an advanced, self-learning AI that tracks and adapts to your every move. The Pre-Alpha & Alpha 1 of Hello Neighbor is a completely free 'early demo' of the Stealth Horror Game. It features a very basic house and basic gameplay elements. It's been developed as a proof-of-concept that it is indeed possible to make interesting gameplay with the premise of breaking into your neighbor's house, and having the AI learn.
Hello Neighbor Game Free Alpha 1
Description
This is a story about an ordinary neighborhood where a terrible crime is about to happen… You suspect that your neighbor, a buff, unsociable man, is behind a series of murders, but no one gives a damn about your thoughts, so you decide to find proof on your own. To do that, you have to sneak into your neighbor’s house that seems quite innocent until you set foot inside… The neighbor is there, waiting for the intruders with an impressive set of traps and weapons. The most challenging this, though, is his AI that allows him to adapt to various play styles and come up with a strategy that differs from what you would expect from a thoughtless program. So make no mistake, he’ll learn all your weaknesses and habits to devise a plan of his own and catch you off guard. The game Hello Neighbor Alpha 2 won’t let you relax even for a second!
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However, the madman doesn’t always hunts you down. He also has a private life. While you search for clues, he will occasionally cook a launch, take a bath, do his morning exercise, even crash on his bed for a short sleep. That will give you a few precious minutes to regroup and alter your tactics in a way that will be least predictable for your AI-driven opponent. Besides, you can pick up and use almost every item you see in the house. They will come in handy if you need to break a window or peek through a keyhole. And even simply throwing something across the room will distract your chaser for a couple of seconds – enough for you to escape. In a similar manner, you can switch off electricity, hide in furniture and behind corners and even give your neighbor a smack on the head if he is too close.
On the other hand, the enemy has just as many opportunities to capture you, especially given his keen eye for everything that looks even a bit different – open doors, lights that suddenly go on and off, noises from adjacent rooms… He’ll remember places you hide in, corridors and entries you use most frequently and will be waiting there or put a trap you will happily walk into… Beating someone like that is quite challenging, but that’s the point! You still need to get to that basement, no time to sit around!
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